Jungle Troopers - Guardsmen LARP - Mission 3: Forward unto Tarris - 23/10/2026 - 25/10/2026
PLEASE READ THE DESCRIPTION THOROUGHLY BEFORE PURCHASE
Tickets purchased before 25th of March will be able to purchase tickets at a £10 discount: Tickets will be £60 and a further £60 on the day of the event.
Tickets are £70 for the deposit and a further £60 is to be paid on the day of the event after midnight on the 25th of March
====== WARNING ORDER =======
Mission 3: Forward unto Tarris
Mission Briefing: Tactical insertion via drop ships into hostile enemy territory and create a foothold for troops to advance and take ground.
By purchasing this ticket you gain access to Guardsmen - Mission 3: Forward unto Tarris, held at:
Cavenham road
Tuddenham
Bury-Saint-Edmunds
IP28 6DF
The site will be open to attendees from 5pm Thursday.
The Event does NOT include catering.
INFORMATION ABOUT THE JUNGLE TROOPERS
“These troopers are trained in woodland and jungle environments to act as scouts, saboteurs and assassins. Although they follow the same squad consistency as a standard squad, but without the light weapons teams.”
Fighting Style: Light and stealthy jungle fighting troops. Specialists in stealth reconnaissance and quiet entry into enemy territory.
Unit-Specific Missions: Recon, Ambush, Sabotage.
Weapons Issued: Auto fire rifles, SMGs, LMGs, shotguns, pistols, melee.
Special Ability: “Stealth Prone”
The Trooper [You] has been taught how to conceal themselves to blend into the environment. By roleplaying concealing yourself behind an object, foliage or other barrier and out of Line-of-Sight for fifteen [15] seconds you become “Concealed” and need to put a finger up in the air. Unless you move, all characters [Friend or Foe] cannot see you and will act accordingly, unless they have a specialist means of detecting you. Firing with an unsilenced weapon or any action that would create a loud noise or movement e.g. Throwing a grenade, will also break your concealment. Pressing a button does not break concealment.
Battlefield Dress Uniform [BDU]: This is your primary uniform while you are in combat and should consist of clothing that follows these guidelines.
Green or tan uniforms.
Black tank tops.
Woodland pattern camouflage.
Black military caps or berets, green beanies or a red bandana.
Green or Tan combat shirt, trousers & jackets (or poncho). (Bring Spares)
Sturdy boots. (We recommend military boots, but appreciate that this might not be viable for some players due to disability or other issues).
(recommended) A Load Bearing Vest [LBV’s], Plate Carrier or Webbing belt. Any of these options are possible as long as they have multiple pouches [Min. 3]. We recommend the MOLLE belt rig system, as you can customise to your own personal satisfaction and the armour can be adopted over the shoulder straps.
Costume and kit specific to your regiment will be provided by the on-site quartermaster on a first-come-first-served basis should you need it.
Survival Essentials: These are items you must bring with you in order to attend Guardsmen:
Suitable eye protection (Glasses with additional framing are acceptable).
Water Carrying Capacity. This can be a water bottle or a Camelback.
Snacks. We suggest a mix of sweet and savour types or speciality ones designed for outdoors exercise or camping.
NERF armaments. We recommend a nerf style elite dart blaster, as these are the most common to acquire. It MUST be painted or suitably decorated to reflect it as a military weapon.
Personal thermal solution. The temperatures can be low for the event, especially at night so we recommend Thermal sub layers, gloves, hats, heat packs or hot water bottles as well as at least a 3 season sleeping bag for nighttime.
A watch or other suitable time-keeping device.
Any medication, devices or other things required for self-care. With medication carried on a person we strongly suggest this should be kept in the left breast pocket (over the heart) for ease of location. Allergies and medical items that might affect your event should be reported to the events team.
Bedding, including camping bed, sleeping bag and pillows, and tents, shelter and necessary sleeping gear
NOTE: There is no running water or electricity at Tuddenham - please bring a good amount of water to sustain you throughout the weekend and personal hygiene items that will keep you feeling fresh.
Discord Link for Guardsmen: https://discord.gg/5PmnpHfFPM
PLEASE READ THE DESCRIPTION THOROUGHLY BEFORE PURCHASE
Tickets purchased before 25th of March will be able to purchase tickets at a £10 discount: Tickets will be £60 and a further £60 on the day of the event.
Tickets are £70 for the deposit and a further £60 is to be paid on the day of the event after midnight on the 25th of March
====== WARNING ORDER =======
Mission 3: Forward unto Tarris
Mission Briefing: Tactical insertion via drop ships into hostile enemy territory and create a foothold for troops to advance and take ground.
By purchasing this ticket you gain access to Guardsmen - Mission 3: Forward unto Tarris, held at:
Cavenham road
Tuddenham
Bury-Saint-Edmunds
IP28 6DF
The site will be open to attendees from 5pm Thursday.
The Event does NOT include catering.
INFORMATION ABOUT THE JUNGLE TROOPERS
“These troopers are trained in woodland and jungle environments to act as scouts, saboteurs and assassins. Although they follow the same squad consistency as a standard squad, but without the light weapons teams.”
Fighting Style: Light and stealthy jungle fighting troops. Specialists in stealth reconnaissance and quiet entry into enemy territory.
Unit-Specific Missions: Recon, Ambush, Sabotage.
Weapons Issued: Auto fire rifles, SMGs, LMGs, shotguns, pistols, melee.
Special Ability: “Stealth Prone”
The Trooper [You] has been taught how to conceal themselves to blend into the environment. By roleplaying concealing yourself behind an object, foliage or other barrier and out of Line-of-Sight for fifteen [15] seconds you become “Concealed” and need to put a finger up in the air. Unless you move, all characters [Friend or Foe] cannot see you and will act accordingly, unless they have a specialist means of detecting you. Firing with an unsilenced weapon or any action that would create a loud noise or movement e.g. Throwing a grenade, will also break your concealment. Pressing a button does not break concealment.
Battlefield Dress Uniform [BDU]: This is your primary uniform while you are in combat and should consist of clothing that follows these guidelines.
Green or tan uniforms.
Black tank tops.
Woodland pattern camouflage.
Black military caps or berets, green beanies or a red bandana.
Green or Tan combat shirt, trousers & jackets (or poncho). (Bring Spares)
Sturdy boots. (We recommend military boots, but appreciate that this might not be viable for some players due to disability or other issues).
(recommended) A Load Bearing Vest [LBV’s], Plate Carrier or Webbing belt. Any of these options are possible as long as they have multiple pouches [Min. 3]. We recommend the MOLLE belt rig system, as you can customise to your own personal satisfaction and the armour can be adopted over the shoulder straps.
Costume and kit specific to your regiment will be provided by the on-site quartermaster on a first-come-first-served basis should you need it.
Survival Essentials: These are items you must bring with you in order to attend Guardsmen:
Suitable eye protection (Glasses with additional framing are acceptable).
Water Carrying Capacity. This can be a water bottle or a Camelback.
Snacks. We suggest a mix of sweet and savour types or speciality ones designed for outdoors exercise or camping.
NERF armaments. We recommend a nerf style elite dart blaster, as these are the most common to acquire. It MUST be painted or suitably decorated to reflect it as a military weapon.
Personal thermal solution. The temperatures can be low for the event, especially at night so we recommend Thermal sub layers, gloves, hats, heat packs or hot water bottles as well as at least a 3 season sleeping bag for nighttime.
A watch or other suitable time-keeping device.
Any medication, devices or other things required for self-care. With medication carried on a person we strongly suggest this should be kept in the left breast pocket (over the heart) for ease of location. Allergies and medical items that might affect your event should be reported to the events team.
Bedding, including camping bed, sleeping bag and pillows, and tents, shelter and necessary sleeping gear
NOTE: There is no running water or electricity at Tuddenham - please bring a good amount of water to sustain you throughout the weekend and personal hygiene items that will keep you feeling fresh.
Discord Link for Guardsmen: https://discord.gg/5PmnpHfFPM