Jungle Troopers - Guardsmen LARP - Event 2: Steel Storm - 12th-14th September 2025

£80.00

PLEASE READ THE DESCRIPTION THOROUGHLY BEFORE PURCHASE

Tickets are £80 for the deposit and a further £70 is to be paid on the day of the event.

The troopers of Sigma 7 have been holding out against a ruthless and unrelenting enemy. The chaotic forces are increasing in number every attack, their tactics are becoming more refined, their weapons more effective against the barricades. Sigma 7 must hold on to one of the last remaining fire bases on Alpha Helltania and wait for reinforcements. Will they come? Will they endure the onslaught? Join us for Guardsmen Episode 2: Steel Storm for an epic larp like no other. We have gone the extra mile to provide you with tailored plot and adversaries, and handcrafted kit and props to immerse you straight into the Grimdark action.


By purchasing this ticket you gain access to Guardsmen - Event 2: Steel Storm, held at:

Gunman Airsoft, Eversley Alpha
The Welsh Dr
Hook
Hampshire
RG27 0PX
United Kingdom

The site will be open to attendees from 5pm Thursday.

The Event includes indoor (hut) sleeping space, 6 meals including Friday Dinner, Saturday Breakfast, Lunch and Dinner, and Sunday Breakfast, with some individual character kit will be provided on a first come first served basis.

INFORMATION ABOUT THE JUNGLE TROOPERS

These troopers are trained in woodland and jungle environments to act as scouts, saboteurs and assassins. Although they follow the same squad consistency as a standard squad, but without the light weapons teams.”

Fighting Style: Light and stealthy jungle fighting troops. Specialists in stealth reconnaissance and quiet entry into enemy territory.

Unit-Specific Missions: Recon, Ambush, Sabotage.

Weapons Issued: Auto fire rifles, SMGs, LMGs, shotguns, pistols, melee.

Special Ability: “Stealth Prone”

The Trooper [You] has been taught how to conceal themselves to blend into the environment. By roleplaying concealing yourself behind an object, foliage or other barrier and out of Line-of-Sight for fifteen [15] seconds you become “Concealed” and need to put a finger up in the air. Unless you move, all characters [Friend or Foe] cannot see you and will act accordingly, unless they have a specialist means of detecting you. Firing with an unsilenced weapon or any action that would create a loud noise or movement e.g. Throwing a grenade, will also break your concealment. Pressing a button does not break concealment.


Battlefield Dress Uniform [BDU]: This is your primary uniform while you are in combat and should consist of clothing that follows these guidelines.

  • Green or tan uniforms.

  • Black tank tops.

  • Woodland pattern camouflage.

  • Black military caps or berets, green beanies or a red bandana.

  • Green or Tan combat shirt, trousers & jackets (or poncho). (Bring Spares)

  • Sturdy boots. (We recommend military boots, but appreciate that this might not be viable for some players due to disability or other issues).

  • (recommended) A Load Bearing Vest [LBV’s], Plate Carrier or Webbing belt. Any of these options are possible as long as they have multiple pouches [Min. 3]. We recommend the MOLLE belt rig system, as you can customise to your own personal satisfaction and the armour can be adopted over the shoulder straps.

Costume and kit specific to your regiment will be provided by the on-site quartermaster on a first-come-first-served basis should you need it.

Survival Essentials: These are items you must bring with you in order to attend Guardsmen:

  • Suitable eye protection (Glasses with additional framing are acceptable).

  • Water Carrying Capacity. This can be a water bottle or a Camelback.

  • Snacks. We suggest a mix of sweet and savour types or speciality ones designed for outdoors exercise or camping.

  • NERF armaments. We recommend a nerf style elite dart blaster, as these are the most common to acquire. It MUST be painted or suitably decorated to reflect it as a military weapon.

  • Personal thermal solution. The temperatures can be low for the event, especially at night so we recommend Thermal sub layers, gloves, hats, heat packs or hot water bottles as well as at least a 3 season sleeping bag for nighttime.

  • A watch or other suitable time-keeping device.

  • Any medication, devices or other things required for self-care. With medication carried on a person we strongly suggest this should be kept in the left breast pocket (over the heart) for ease of location. Allergies and medical items that might affect your event should be reported to the events team.

  • Bedding, including camping bed, sleeping bag and pillows.

NOTE: There is no running water or electricity at Eversley - please bring a good amount of water to sustain you throughtout the weekend and personal hygeine items that will keep you feeling fresh.



Discord Link for Guardsmen: https://discord.gg/5PmnpHfFPM

PLEASE READ THE DESCRIPTION THOROUGHLY BEFORE PURCHASE

Tickets are £80 for the deposit and a further £70 is to be paid on the day of the event.

The troopers of Sigma 7 have been holding out against a ruthless and unrelenting enemy. The chaotic forces are increasing in number every attack, their tactics are becoming more refined, their weapons more effective against the barricades. Sigma 7 must hold on to one of the last remaining fire bases on Alpha Helltania and wait for reinforcements. Will they come? Will they endure the onslaught? Join us for Guardsmen Episode 2: Steel Storm for an epic larp like no other. We have gone the extra mile to provide you with tailored plot and adversaries, and handcrafted kit and props to immerse you straight into the Grimdark action.


By purchasing this ticket you gain access to Guardsmen - Event 2: Steel Storm, held at:

Gunman Airsoft, Eversley Alpha
The Welsh Dr
Hook
Hampshire
RG27 0PX
United Kingdom

The site will be open to attendees from 5pm Thursday.

The Event includes indoor (hut) sleeping space, 6 meals including Friday Dinner, Saturday Breakfast, Lunch and Dinner, and Sunday Breakfast, with some individual character kit will be provided on a first come first served basis.

INFORMATION ABOUT THE JUNGLE TROOPERS

These troopers are trained in woodland and jungle environments to act as scouts, saboteurs and assassins. Although they follow the same squad consistency as a standard squad, but without the light weapons teams.”

Fighting Style: Light and stealthy jungle fighting troops. Specialists in stealth reconnaissance and quiet entry into enemy territory.

Unit-Specific Missions: Recon, Ambush, Sabotage.

Weapons Issued: Auto fire rifles, SMGs, LMGs, shotguns, pistols, melee.

Special Ability: “Stealth Prone”

The Trooper [You] has been taught how to conceal themselves to blend into the environment. By roleplaying concealing yourself behind an object, foliage or other barrier and out of Line-of-Sight for fifteen [15] seconds you become “Concealed” and need to put a finger up in the air. Unless you move, all characters [Friend or Foe] cannot see you and will act accordingly, unless they have a specialist means of detecting you. Firing with an unsilenced weapon or any action that would create a loud noise or movement e.g. Throwing a grenade, will also break your concealment. Pressing a button does not break concealment.


Battlefield Dress Uniform [BDU]: This is your primary uniform while you are in combat and should consist of clothing that follows these guidelines.

  • Green or tan uniforms.

  • Black tank tops.

  • Woodland pattern camouflage.

  • Black military caps or berets, green beanies or a red bandana.

  • Green or Tan combat shirt, trousers & jackets (or poncho). (Bring Spares)

  • Sturdy boots. (We recommend military boots, but appreciate that this might not be viable for some players due to disability or other issues).

  • (recommended) A Load Bearing Vest [LBV’s], Plate Carrier or Webbing belt. Any of these options are possible as long as they have multiple pouches [Min. 3]. We recommend the MOLLE belt rig system, as you can customise to your own personal satisfaction and the armour can be adopted over the shoulder straps.

Costume and kit specific to your regiment will be provided by the on-site quartermaster on a first-come-first-served basis should you need it.

Survival Essentials: These are items you must bring with you in order to attend Guardsmen:

  • Suitable eye protection (Glasses with additional framing are acceptable).

  • Water Carrying Capacity. This can be a water bottle or a Camelback.

  • Snacks. We suggest a mix of sweet and savour types or speciality ones designed for outdoors exercise or camping.

  • NERF armaments. We recommend a nerf style elite dart blaster, as these are the most common to acquire. It MUST be painted or suitably decorated to reflect it as a military weapon.

  • Personal thermal solution. The temperatures can be low for the event, especially at night so we recommend Thermal sub layers, gloves, hats, heat packs or hot water bottles as well as at least a 3 season sleeping bag for nighttime.

  • A watch or other suitable time-keeping device.

  • Any medication, devices or other things required for self-care. With medication carried on a person we strongly suggest this should be kept in the left breast pocket (over the heart) for ease of location. Allergies and medical items that might affect your event should be reported to the events team.

  • Bedding, including camping bed, sleeping bag and pillows.

NOTE: There is no running water or electricity at Eversley - please bring a good amount of water to sustain you throughtout the weekend and personal hygeine items that will keep you feeling fresh.



Discord Link for Guardsmen: https://discord.gg/5PmnpHfFPM